Jahidul Islam

I make games, and teach other people to make them too.

Game developer and Computer Engineering (AI) student. Six years in Unity, plus Unreal Engine 5 as lead programmer on a game that placed first in its cohort, and a Unity game that won Best Game Art Direction.

Currently
Based in

Focus

  • Unity
  • Unreal Engine 5
  • Gameplay Systems
Jahidul Islam

Currently building

Colour key

Each bar takes the colour of what it's built in.

  • Unity
  • Unreal Engine 5
  • Godot
  • Apps, tools and web

Along each bar the colour deepens toward the present: the fullest segment is running now, grey is still to come.

updated Sept 2026
  1. CQB Target Discrimination FPSUnity3DJul 2026 → now2 months in
    1. Concept
    2. Prototype
    3. Vertical slice
    4. Demo
    5. Polish
  2. BytlyReact NativeExpoJul 2025 → now14 months in
    1. Design
    2. MVP
    3. TestFlight
    4. Review
    5. Launch

Things I've built

All projects →

Experience

Full background →

Endless Studios

Dec 2024 — Present

  1. Game Design Mentor

    Dec 2024 — Present · Abu Dhabi, UAE

    • Mentor high-school teams through the full cycle — concept, design, storytelling and implementation — to a final pitch and a playable prototype, presented internally.
    • Co-mentored around 200 students across four weekly cohorts on a Khalifa Fund programme, teaching game design and programming fundamentals in Endstar as one of a five-person education team.
    • Run 1-4 day game jams for students at partner schools, compressing a full make-a-game cycle into a single visit.
    • Support interns on the Endless Explorers programme, checking in on their work and running stand-ups while they sit two-week placements with the external studios hosting them.

Freelance

Apr 2026 — Apr 2026

  1. Game Development Researcher

    Apr 2026 — Apr 2026 · Abu Dhabi, UAE

    • Researched UAE cultural traditions, environments, and visual themes to support authentic game design.
    • Compiled a reference pack of insights guiding culturally accurate content decisions.

Endless Studios

Jan 2025 — Mar 2025

  1. Unity Development Mentor

    Jan 2025 — Mar 2025 · Abu Dhabi, UAE

    • Delivered a structured Unity curriculum to graduate-level students covering the full 2D and 3D development cycle.
    • Taught scene setup, asset pipelines, physics, UI, and C# scripting, with hands-on work in gameplay, animation, and optimisation.
    • Reviewed student projects and gave structured feedback against defined learning objectives.